8.1.14

Update, #01


Hi everyones,

I have to stop the huntsman chronicle for now, I have to many poses issues to still do it all with Poser and Octane.

So I am moving all what is need to finish it with Blender, I have more tools and better simulator in Blender. It will be render with Cycles that is nearly the same as Octane.

I have the girl model done in Blender, she is all rig and texture. I just have to remake all the morphs that will be need also some new morph surprise for you to come. ;)

Here some render test and preview of her, oh the hair still little work need around the ears.
The eyes take me some time to set the textures on them. She will need a name now.

Happy new year,






 
 
 
 

6 comments:

  1. I think her name is Neia.
    Happy 2014 for you too!!!!!
    Alicia

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    Replies
    1. Thank's Alicia, I find new scripts addon for Blender that will speed up the process of moving my morphs model to Blender, will try it today. ;)

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    2. Good job today my friend! Enjoy it very much!
      Alicia

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  2. Yeah, really sucks that you can not simply import a fully rigged figure from Poser/Daz into Blender or the other way around with out SO MUCH DAMNED WORK!

    You know if Blender gets the same style posing controls as Poser it would rule!

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    Replies
    1. Hi TheMadMonk,
      For now I have a find a good easy way to import a static scene from Daz3d to Blender and it will build all Cycles textures nodes, It have a script for Poser but I did not try it. Poser do not support geo-grafted body parts, I have try it.
      For a full rig avatar I use Collada it work good and after I use a addon script to import .dsf morph files as shape keys in Blender. Oh I buy Hexagon 2.5 from Daz store, this make it very easy to create new morph, Daz one export clic, the figure in it,and one import clic, back in Daz with the new morph you create. only have to name the dial, no files to play with.

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